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HGeometry is a library for computing with geometric objects in Haskell. It defines basic geometric types and primitives, and it implements some geometric data structures and algorithms. The main two f...

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I'm working with **WSL2** to build the project but I failed miserably. I have tried different versions of **ghc (8.10.7, 9.2.8, 9.4.5, 9.6.2) & cabal (3.6.2.0, 3.8.1.0, 3.10.1.0)** and I...

HI! When I build this using the latest Hackage version and GHC 9.2.4, my build fails. Here's the log: ``` Configuring library for hgeometry-0.11.0.0.. Preprocessing library for hgeometry-0.11.0.0.. Building library...

I'm also thinking about tackling this too. It's less general than the Vatti algorithm in that it can't handle holes, therefore `SimplePolygon p r -> SimplePolygon p r -> [SimplePolygon...

I'm thinking about tacking this for some work on navigation meshes. I was wondering, should we allow the user to choose an arbitrary triangulation and pass that to the decomposition...

Was it decided to remove hgeometry from stackage? It seems to have been removed around the release of GHC 9.4