nobbele
nobbele
Is this another one of those intel graphics only issues. I will test them on my device soon.
Most likely, will have to wait for the next glutin release
No, we need to wait for glutin to update too
No we don't? The fix is 0.25 and devel uses 0.24
nvm I misread that issue
I want to see if it fixes #1074 but I don't have anything to test it on
Had my friend test it (OpenGL 3.3) and it doesn't fix it
yeah the buffer size needs to be tweaked, what should we set it to? 1 million?
its not used more, its just that the default is quite high, I can set it back to the high value again
Edited to make it a bit easier to read. Thanks for reporting! I'll take a look at it when I have time