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How to implement VoRTX on ShapeNet dataset
Hi! Thank you for you work and code! I would now like to implement VoRTX on the ShapeNet dataset. How can I implement VoRTX on the ShapeNet dataset?
I would suggest you render RGB and depth images and store the camera parameters. Then use TSDF fusion to generate the ground-truth TSDF.
If you want to improve on that strategy you could try using something like https://github.com/hjwdzh/Manifold to create watertight meshes, which would allow you to compute a more accurate TSDF ground truth.
Thank you for your reply! I have been using ShapeNet dataset for single-view/multi-view 3D object reconstruction before, and I just recently started to learn about MVS, and I don't know how to render RGB and depth images as well as save camera parameters, do you have a solution? @noahstier
You can use 3D graphics software such as Blender. For example: https://github.com/panmari/stanford-shapenet-renderer