mvs-texturing
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the border of images in every texture_patch has blurred region
I observe the texture_atlases images including all the texture_patch images and find these images has blurred region, and how it is generated in which stage?

This is the edge padding that is applied to prevent mipmapping artifacts. See https://github.com/nmoehrle/mvs-texturing/blob/master/libs/tex/texture_atlas.cpp#L103. Hope this helps :-)