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scene::undistort process keeps getting killed

Open 3dfoster opened this issue 6 years ago • 2 comments

I'm following along the instructions as found on the TexRecon project page but when I try to apply the textures using texrecon the process keeps getting killed.

Here is part of the output I receive in the command line:

        792888 faces have not been seen
        Took: 632.393s
Generating texture patches:
        Running... Killed

Any help is appreciated.

3dfoster avatar Aug 27 '18 18:08 3dfoster

That could be an issue relating to lack of memory, how much do you have, and how many/how large are your images?

dakotabenjamin avatar Aug 30 '18 06:08 dakotabenjamin

Hi @dakotabenjamin, thanks for the reply. My machine has 8 GB of main memory and 16 GB of virtual memory, and I am trying to process 352 images with resolution of 4000x3000 and file size of around 2.5 MB each.

3dfoster avatar Sep 05 '18 00:09 3dfoster