mvs-texturing
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scene::undistort process keeps getting killed
I'm following along the instructions as found on the TexRecon project page but when I try to apply the textures using texrecon the process keeps getting killed.
Here is part of the output I receive in the command line:
792888 faces have not been seen
Took: 632.393s
Generating texture patches:
Running... Killed
Any help is appreciated.
That could be an issue relating to lack of memory, how much do you have, and how many/how large are your images?
Hi @dakotabenjamin, thanks for the reply. My machine has 8 GB of main memory and 16 GB of virtual memory, and I am trying to process 352 images with resolution of 4000x3000 and file size of around 2.5 MB each.