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nlupugla
Use this demo to test the Saveload API https://github.com/godotengine/godot/pull/79644 still currently in progress.
This demo shows how a game can be saved using custom resources. It will be referenced in an upcoming addition to the documentation tutorial on saving games. This demo will...
**Is your feature request related to a problem? Please describe.** When I make a full custom layout, Dialogic starts me with a nearly-empty scene that just contains a DialogicLayoutBase node....
### Problem Description There is no built in method for converting a Qobj into a numpy array such that the `shape` of the numpy array reflects the `dims` of the...
When following the godot-cpp tutorial, I ran in to a small confusion regarding the intended directory structure. The tutorial says to create the gdextension file to look something like this:...
I am in the process of implementing the proposal https://github.com/godotengine/godot-proposals/issues/7329 of @reduz on adding structs to GDScript. This work is still very much in it's early stages and many features...
Depends on https://github.com/godotengine/godot/pull/82198. That PR implements the new Struct type based on Reduz's proposal https://github.com/godotengine/godot-proposals/issues/7329 in core, but not in GDScript. This PR implements them in GDScript. This PR includes...
### Tested versions v4.2.2.stable.official [15073afe3] ### System information Godot v4.2.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 32.0.15.5612) - Intel(R) Core(TM) i5-6500 CPU...