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Third Person Character Extension Plug-in for Unreal Engine 4

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Any chance this will be updated for 4.26?

I am really not sure if it is an issue. But I can not find the solution for this. While holding Sprint the Jump action seems to not work. So...

ABP_Mannequin was modified to use a reference pose by default, with a note to reconnect the rest of the nodes once animations are set.

tried building on UE 4.22 but get compile errors: >D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(265): error C5038: data member 'FRepExtMovement::LocationQuantizationLevel' will be initialized after data member 'FRepExtMovement::VelocityQuantizationLevel' 1> [6/14] Module.TPCE.gen.3_of_3.cpp 1>D:\RM\PeernetGames2016\WannabeWizards\WannabeWizardsUnreal\WW422\Plugins\TPCE\Source\TPCE\Public\ExtraTypes.h(173): error C5038: data member...

If I had the proper c++ skills I would've done it myself :) thank you this great plugin

Doesn't work in Stand Alone mode

hi, I get this warning when launching with your plugin: `LogLinker: Warning: Can't find file '/Script/TPCEEditor'` and then a bunch of: `LogLinker: Warning: Can't find file for asset '/Script/TPCEEditor' while...