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The relationship between fisheye image and cube image

Open ZhouXiner opened this issue 3 years ago • 0 comments

When building map relaitionship between fisheye image and cube image, the fuction "CubemapToFisheye", I notice that the related beadring vector of (u,v) in fisheye image will be evaluated by: i = i - static_cast(i / mWCubeFace) * mWCubeFace; j = j - static_cast(j / mHCubeFace) * mHCubeFace; x = (i - cx) * z / fx; y = (j - cy) * z / fy;

Why cant we just use function "ImgToWorld" to evaluate the bearing vector. Thanks

ZhouXiner avatar May 07 '21 07:05 ZhouXiner