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Dynamic mission objectives

Open nkrisztian89 opened this issue 7 years ago • 0 comments

  • add new fields to mission events: active (default: true)
  • add a new Action type for activating / deactivating events (params are event name and active state)
  • inactive events do not check their trigger
  • inactive events do not show up as mission objectives
  • when a new mission objective is activated, a HUD message should be posted automatically, announcing the new objective (with a custom sound effect - #271), and the objective change animation (#279) should trigger
  • add a new field to mission events: hiddenObjective (default: false) - when true, the associated mission objective should not show up in the mission briefing (for objectives that are there to activate the main, final objective)

nkrisztian89 avatar Jan 06 '17 02:01 nkrisztian89