godot-4-importality
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Universal raster graphics and animations importers pack
While developing #37, I found it very helpful to have a Godot project set up for the addon. Not only does this allow the addon to be easily opened in...
add split layer option to generate each layer as a separate sprite2d/animatedsprite node, perhaps each with its own animationplayer node?
> The latest DEV-versions of Godot have broken backward compatibility, and when importing SpriteFrames you may see that all frames are empty. In this case, try using the plugin from...
Due to various issues Godot Engine was not able to support psd, however the code is still there and it can be salvaged to an addon. See https://github.com/godotengine/godot-proposals/issues/6303 (psd proposal)...
Is it totally broken in 4.5?
When loading an inherited scene using one of the multiple "XXX with Animation Player" the texture region will be set to (0, 0, 0, 0), which makes them invisible until...