NHBalancedFlowLayout
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Performance on large camera roll
Running into memory issues and/or really slow performance on a large camera roll (10k items). Not really an issue per say, as I'm aware of the heavy computation going on, but I was wonder if you are seeing a significant performance improvement with the Swift rewrite?
+1
@cooler333 As mentioned in the README, this project is no longer maintained. Please check out https://github.com/graetzer/NHBalancedFlowLayout for a more up-to-date version.