texturelab
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Some nodes give different results when changing resolution
When I made my first texture with texturelab I wanted to export it at an higher resolution and got a different result. Then I found out that some nodes change when changing resolution, like the blur, directional blur, bevel or warp node while others worked as expected.

System: Xubuntu texturelab version: v0.3.0
This was a major mistake of mine that I forgot to fix before the release. Warps and blurs suffer from this a lot. Will fix in upcoming release.