Results 24 issues of nixxquality

https://erlang.org/doc/man/zlib.html The functions here are called inflateInit, inflateEnd, et.c. which angers Elvis. Any thoughts on this? I see this as the current workaround ```diff decompress_data(Data) -> Bin = base64:decode(Data), Z...

https://gitgud.io/nixx/paperman/-/jobs/10151 ``` npm WARN lifecycle [email protected]~prepack: cannot run in wd %s %s (wd=%s) [email protected] gulp compile . ``` I would need to add an `--unsafe-perm` argument here, but that option...

### Environment ### ``` Rebar3 report version 3.23.0 generated at 2024-05-22T09:02:55+00:00 ================= Please submit this along with your issue at https://github.com/erlang/rebar3/issues (and feel free to edit out private information, if...

Windows
dependency

### Changes Erlang/OTP version 27 carried a bunch of syntax enhancements. They are summarized over on their blog: https://www.erlang.org/blog/highlights-otp-27/ I've split up each feature into its own commit so far....

### Branch staging ### Describe the bug New play mode bug. If your DPI scaling in Windows is set to a fractional number (anything but 100%, 200%, et.c.) then a...

### Branch release ### Describe the bug I've got a pretty zoomed in orthographic camera in my game and I wanted to put some clickable world panels around, but they...

### Branch staging ### Describe the bug New play mode bug. In my game, I've got a component which rotates the camera according to a ratio with mouse position to...

### What can't you do? https://learn.microsoft.com/en-us/dotnet/api/system.collections.generic.list-1.slice?view=net-9.0 > Creates a shallow copy of a range of elements in the source List<T> ### How would you like it to work? Just like...

### Branch staging ### Describe the bug I've had this issue with my game before, to the point where I've almost given up on updating it because I have to...

### Branch staging ### Describe the bug New play mode bug. There's a dropdown in the top left which is supposed to letterbox the game window to the specified aspect...