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Text to Speech in Unity.

Text to Speech In Unity

Important! The current model (fastspeech) does not work well with short phrases. (e.g. "hi", "how are you", etc.)

This package provides a fully functional cross platform Text To Speech engine using deep learning models integrated in Unity with C#!

You can find the example repository here.

  • Text to Speech In Unity
    • Text To Speech
    • Installation
    • Support the project!
    • Join the community!
    • License
    • References

Text To Speech

The model that we use for TTS is FastSpeech. The TFLite model that we used is converted from a pre-trained model found in the TensorflowTTS repository.

To prevent Unity from freezing when inferencing the TFLite model, we run the inference process in a new thread and play the audio in the main thread once it is ready.

Installation

External dependencies:

  1. Clone the UnityUtil repository into your Packages folder.
  2. Add TFLite package via "add package from git URL" selection in the package manager using this link: https://github.com/asus4/tf-lite-unity-sample.git?path=/Packages/com.github.asus4.tflite
  3. Clone this repository into your Packages folder.
  4. Download the TFLite models from Google Drive and import them into Unity (place them inside the Assets/StreamingAssets folder).
  5. And you are ready to go!

Support the project!

patreon kofi

Join the community!

discord discord

License

This repository as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.

See license file for details.

References

  1. Fastspeech
  2. MelGAN
  3. All TFLite model inferencing will not be possible without the help of the Unity TFLite repository.