dx12-engine-elixir
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Bump directxtex_desktop_win10 from 2018.11.20.1 to 2023.1.31.1 in /ElixirEngine
Bumps directxtex_desktop_win10 from 2018.11.20.1 to 2023.1.31.1.
Release notes
Sourced from directxtex_desktop_win10's releases.
January 31, 2023
- Fixed memory overwrite bug in ConvertToSinglePlane that can lead to a potential security issue for untrusted planar video format DDS files
- Make sure ScratchImage zero-fills image memory
- Fix DirectX12 GPU-validation warnings for texture loaders
- Minor fix for non-Win32 builds
- ddsview: Updated sample app with a
-forcesrgb
command-line switchThis version is also available on NuGet as version 2023.1.31
- Windows desktop app using VS 2019 or VS 2022
- Windows desktop app using VS 2019 or VS 2022 for Windows 10 / DX 12
- Universal Windows Platform apps using VS 2019 or VS 2022
This is the last release that will support building for the legacy Xbox One XDK using VS 2017. See this issue for details or feedback.
December 2022
- ARM/ARM64 platform fix for 16bpp pixel conversion
- Updated D3DX12 internal copy with latest changes from DirectX-Headers GitHub
- CMake project updated to require 3.20 or later
- CMake and MSBuild project updates
- Added Azure Dev Ops Pipeline YAML files
Auxiliary
folder added with DirectXEXR.h/.cpp optional module- Test suite updated with CTest support
- Spectre-mitigated libraries added to NuGet packages
- texassemble: added commands v-cross-fnz, h-tee, and cube-from-*
- texconv: Fixed minor printf output issue
This version is also available on NuGet as version 2022.12.18
- Windows desktop app using VS 2019 or VS 2022
- Windows desktop app using VS 2019 or VS 2022 for Windows 10 / DX 12
- Universal Windows Platform apps using VS 2019 or VS 2022
This version is available via vcpkg.
October 2022
- Minor fix for
CompileShaders.cmd
to address additional 'paths with spaces' issues- Minor CMake and CMakePresets updates
- Code review
This version is also available on NuGet as version 2022.10.18
- Windows desktop app using VS 2019 or VS 2022
- Windows desktop app using VS 2019 or VS 2022 for Windows 10 / DX 12
- Universal Windows Platform apps using VS 2019 or VS 2022
This version is available via vcpkg.
July 2022
- Added
MakeLinear
DXGI_FORMAT utility function.- breaking change
CreateTextureEx
andCreateShaderResourceViewEx
functions now useCREATETEX_FLAGS
instead of abool forceSRGB
parameter.- Updates for MinGW ABI fixes for DirectX12 in the latest DirectX-Headers.
- CMake and MSBuild project updates
... (truncated)
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