MagicSpells
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Givedamage bug
If you have a passive spell with say, givedamage 1 as the trigger, you can shoot a bow and switch to holding stone. It sees that you gave damage (hitting something with an arrow) and sees that your holding the right item (stone) and activates it. But logically, I don't think that was the purpose of the givedamage trigger. I suggest making givedamagemele or something to make sure you actually gave damage WITH the item, not just giving damage while holding it.