if you connect node form button, what will get?
like
it will add some code to editor
Not sure if I understood correctly, but clicking something in editor that generates code like event / signals has nothing to do with the code editor you're using. Just not sure if the Neovim editor will trigger, I don't really use Godot atm
Not sure if I understood correctly, but clicking something in editor that generates code like event / signals has nothing to do with the code editor you're using. Just not sure if the Neovim editor will trigger, I don't really use Godot atm
ok, thx i will get this
but this does not affect the use
Hey! First of all, thank you @niscolas for this script, I've adapted it and made an accompanying plugin: https://github.com/Cretezy/godot-server.nvim
Second, @solitudealma I was getting the same issue when attaching a signal, and figured out the reason. It seems like Godot doesn't know how to handle the reply from Neovim that edit was applied (the edit of adding the signal's handler). I've created an issue for it: https://github.com/godotengine/godot/issues/105544