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Fixes and tweaks for the "UHD" port of Resident Evil 4

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### Describe the feature you'd like to see added @emoose I wanted to know if it's possible to take the characteristics of Mega that jumps anywhere and anytime and put...

As mentioned at https://github.com/nipkownix/re4_tweaks/pull/257#issuecomment-1183911869 >Tried testing out UseDynamicFrametime with 51FPS nvidia framecap, seems to cause the freeze at start of first level issue that we had way back with one...

bug

### Describe the feature you'd like to see added By raising the FOV, the camera starts to look similar to the Remake cameras. However RE4 naturally tries to keep Leon...

### Describe the feature you'd like to see added I've seen on another version of re4 you can move the camera at the title screen left/right slow or fast &...

### Validation - [X] Game has been updated to the latest RE4HD release (v1.1: https://www.re4hd.com/?p=9552) - [X] Data has been [validated with SFV](https://www.re4hd.com/?p=9454) (a guide to using QuickSFV is available...

bug

### Describe the feature you'd like to see added I don't know if you could add the deaths of the merchant present in the gamecube version, since they are much...

### Describe the feature you'd like to see added What the title says.

### Describe the feature you'd like to see added What I'm asking for is both parts either a fix request, and _or_ a feature request, it really depends the route...

This recent post I made (_Originally posted by @Mister-Curious in https://github.com/nipkownix/re4_tweaks/issues/312#issuecomment-1214098353_) got me thinking; a cool feature would be to have no snap-back on the camera while using the right...

### Validation - [X] Game has been updated to the latest RE4HD release (v1.1: https://www.re4hd.com/?p=9552) - [X] Data has been [validated with SFV](https://www.re4hd.com/?p=9454) (a guide to using QuickSFV is available...

bug