re4_tweaks
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Force professional difficulty in SW/AA
Describe the feature you'd like to see added
Would it be possible to force professional mode in separate ways/Asignment Ada?
Pretty easily done, though not so easy to add a difficulty select screen to the title menu like I wanted to do; it looks like all those textures get unloaded when titleAda and titleSub load their respective image packs. Could just make it a config option for now, like StartAdaPro or something and inline a hook at 0x63E301 in gameInit.
EDIT: Seems I was wrong about this, the textures actually don't get unloaded for titleAda ~and titleSub~, just 'killed', so they're still in memory. Working on something now.
Edit: fixed the fade transition
https://user-images.githubusercontent.com/116680301/208254015-d4c34554-ecf8-48f5-846e-073c186ce469.mp4
I hacked something together for the Separate Ways menu. Updated test build: dinput8.zip
Unfortunately, all the difficulty textures get unloaded and overwritten in the titleSub menu, so I couldn't do the same for Assignment Ada.
That's amazing! <3 Is there a way to hide the debug console window?
Here's a more recent build without the debug console enabled: dinput8.zip
Thanks! <3