LoaderUI
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Animation only work once
I am trying to leverage the LoaderUI in my iOS application in Swift UI and I have a simple codebase where I am doing
VStack{
BallPulse()
}
but now what happens is that it loads only once and that is it. It just sits there like an image. Can someone help me with what exactly could be a reason behind this? Is this something which I have to do in my codebase, like providing an animation support cause I don't think I need to do that. Or I am leveraging the LoaderUI library the wrong way?
Thanks,