George
George
The folder structure within the app with Obj-C modules: 
@tbodt Hm. I understand this. I guess I'll wait until someone figures out a solution to this. I feel that it will be difficult to implement a universal solution, but...
I think that once we've established where the project is heading, we will add those features in a reliable way.
I won't be able to do much for the next couple of days (I'm flying back from WWDC to Australia, which is a long time). If nothing is done until...
sorry this took so long! should be good to go now
Possible things to look at when it comes to it: https://github.com/jimon/osx_app_in_plain_c https://github.com/richardjrossiii/CBasediOSApp/
In my opinion, the best way to solve this problem is to create application wrappers for each OS, and allow developers to literally drag and drop their electron application contents,...
I've looked into the concept of having code that can be separated from the main project and that would be universally compilable. I've done this in C++, as [UWP WebView](https://docs.microsoft.com/en-us/uwp/api/Windows.UI.Xaml.Controls.WebView)...
I've gathered most of the electron based APIs from stretchly: - `ipcRenderer` (`.on`, `.send`) (also `ipcMain`) - `remote` (`.getGlobal`) - `shell` (`.openExternal`) - `app` (`.on`, `.makeSingleInstance`, `screen`) - `Tray` -...
So are you saying we should implement some the node APIs, but keep them in seperate "modules" that can be easily removed/added (like #8)?