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Simple demo of LibVLC integration into a Unity's game

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Can anyone please tell me how to use this project on the android platform? I have to cross-compile the VLC-Unity_wrapper/src/ files for android platforms and then put the .so files...

I tried to run the demo, but dont work i got this error when i hit play DllNotFoundException: VlcUnityWrapper UseRenderingPlugin.createTextureAndPassToPlugin () (at Assets/UseRenderingPlugin.cs:169) UseRenderingPlugin.Start () (at Assets/UseRenderingPlugin.cs:179) I'm testing on...