nikthefix
nikthefix
Hi d3mac123, Not a demo but a hello world. Maybe a good starting point. I'll pull something a bit more useful asap. No touch in this. But you've got that...
Much of what remains in my driver mod is redundant if you're using TFT_eSPI. I just need to trim it down a bit more. DMA is not used for buffer...
The greatest optimization in terms of screen refresh will come from identifying which elements of the sprite are updated and only pushing those regions to lcd_PushColors_rotated_90. At present the whole...
It sounds like the rotate buffer is overflowing. Increase uint16_t* qBuffer = (uint16_t*) heap_caps_malloc(203400, MALLOC_CAP_SPIRAM ); //psram buffer for matrix rotation (640 * 180 * 2) from 203400 to 230400...
Hi again. It turns out it was a typo. 203400 should have been 230400 (600 x 180 x 2). I accidentally switched the 3 and 0. My bad.
Updated AXS15231B.cpp line 6: [AXS15231B.zip](https://github.com/Xinyuan-LilyGO/T-Display-S3-Long/files/13533935/AXS15231B.zip)
@d3mac123 Someone else mentioned this in regards to a different board (RGB parallel display) and I also noticed it with the new T4-Amoled. I'll look into it. Perhaps try integrating...
@d3mac123 Hello again. How's it going with the Long? I've been working with Volos on a new touch demo for the Long and I think he will publish a video...
Hi momosh13, Try the attached sketch and see if it works. The buttons do nothing at the moment. Use a fresh LVGL with mods to lv_config as described in the...
8.3.11 for my tests. But it's important NOT to use the lilygo supplied libs as they have been modified and will not work with my code. It's not their fault....