Results 272 comments of Niklas Fiekas

There are more standardized values that do not (yet) have corresponding constants in chessops: http://www.saremba.de/chessgml/standards/pgn/pgn-complete.htm#c10

Right. Maybe with constants along the lines of ```ts export const NAG_GOOD_MOVE = 1; ``` at least for the most important ones.

Maybe `LV_INDEV_VECT_HIST_SIZE` should be compile-time configurable, so that users who know that their indev read loop runs at a given frequency can pick a lower value? Or maybe it's back...

Still interested to get this over the finish line, but need some direction (https://github.com/lvgl/lvgl/pull/7794#issuecomment-2781329552).

Added that timestamp and a new utility `uint32_t lv_tick_diff(uint32_t tick, uint32_t prev_tick)` to use it (essentially the `lv_ms_elaps` that @liamHowatt suggested above).

Rebased & resolved conflicts. > The only thing missing is mentioning in the indev docs that timestamp can be overwritten if a more accurate one is available. Added to the...

I'll just go ahead and edit/organize this as if it were a Wiki.