Nightcycle
Nightcycle
``I recently began using StyLua and love how it's made my functions more readable by moving the parameters to multiple lines when there are too many of them. I believe...
Currently the assert function type is defined as ```lua function assert(value: a, errorMessage: string?): a ``` when in actuality assert returns a tuple, thus it should be some variant of...
Hello! I've been working with attributes a lot recently, and occasionally I'll get into some trouble when I misconfigure an instance. Since GetAttribute returns an "any" instead of an "unknown?",...
This can lead to issues where when a textlabel is rescaled, the icons stretch out in unintended ways
They're very handy, just not as flashy
Should ideally be toggleable for more performant UI - probably something to be added to the style component (like an "AnimationFrequency" thing)
It's not an official component from the material design website, however it is very useful in game UI. I'm currently building up one for a project - I'll move it...
Procedurally generate testing story scripts to allow for the visual testing of various edge cases and parameters across different circumstances and scales