Nigel Stewart
Nigel Stewart
If you could file a ticket for the compiler warnings, happy to deal with those if they're straight-forward. They sound like something possibly resolved recently.
Ah! Interesting! Thanks!
Is this building from **glew-2.1.0.tgz** or **glew-2.1.0.zip** ?
A contribution would be given consideration.
See also: https://github.com/flathub/io.github.endless_sky.endless_sky/issues/1 https://github.com/endless-sky/endless-sky/pull/5217 https://github.com/endless-sky/endless-sky/pull/5230 My first impression is that building GLEW with -DGLEW_EGL ought to resolve this. ``` Lenum GLEWAPIENTRY glewInit (void) { GLenum r; #if defined(GLEW_EGL) PFNEGLGETCURRENTDISPLAYPROC getCurrentDisplay...
Is the root problem here _both_ GLX and EGL modes are supported by the application?
`building GLEW with -DGLEW_EGL ought to resolve this.`
Yeah, that doesn't seem ideal.
Possibly some sort of driver bug. Can you attach the output of glewinfo?
Might be interesting to confirm the problem for another vendor implementation. Or, in a pinch, a newer or older Nvidia driver.