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not exporting correctly - Skyrim SE

Open michaelsmolinski opened this issue 2 years ago • 3 comments

Appears to import correctly, but does not export correctly.

Imports nodes BSTriShape >> BSLightingShaderProperty >> BSShaderTextureSet

but exports as NiTriShape >> NiTriShapeData (with no shader or texture nodes)

farmhouse01.zip

michaelsmolinski avatar Nov 10 '23 21:11 michaelsmolinski

Which version of the addon were you using? And which version of Blender?

Candoran2 avatar Nov 11 '23 11:11 Candoran2

Niftools v0.1.1, Blender v3.6.5..... not sure why, but now it's not even exporting (was initially using an earlier blender 3.6 version and had just upgraded niftools from 0.1.0 to 0.1.1 but without restart of blender)

Now, it's giving the attached error messages in console when exporting. Also attaching import console messages.

When removing each of the object's color attribute "RGBA", it exports without errors (but I'm assuming this is not desirable and deletes the vertex color data)

export nif.txt blender start and import nif.txt

michaelsmolinski avatar Nov 11 '23 22:11 michaelsmolinski

The lack of restart probably meant that you were still using the old version (0.1.0) which didn't have SE export support. I can replicate the vertex color export problem, so at least that's progress in a way. I'll try to investigate what causes it.

Candoran2 avatar Nov 12 '23 10:11 Candoran2