AndEngineTMXTiledMapExtension icon indicating copy to clipboard operation
AndEngineTMXTiledMapExtension copied to clipboard

AndEngine - TMX Tiled Map Extension

Results 12 AndEngineTMXTiledMapExtension issues
Sort by recently updated
recently updated
newest added

Hi, could you add my changes to the common source base? I fixed the "Multiple TMXLayer problem" issue. Thank you.

I've been struggling for days with getting a simple map to load; the desert.tmx map loads properly, but all maps that I try to make through Tiled map editor (also...

Hi, I am writing a game that uses TMX maps and tilesets. There is a tileset for the land (desert, water, hill, etc) and there is another tileset for the...

TMXLayer.java giving me errors I am using GLES-2 i think some classes are missing in the files please tell me what to do

The old method assumed that the tiles used in the TMX map were square. This new method allows for non-square tiles. 

Hi Nicolas, This is a patch to support regain support of transparent tiles (global tile id 0).

I'm trying to figure out if you can use a tilemap with more than one level, because through this class does not work .. if you know another way you...

Tiled disappear when rotate the TMXTiledMap for example: mTMXTiledMap.registerEntityModifier(new RotationModifier(1, 0, 180)); or: mTMXTiledMap.setRotation(180);

I was struggling with a preDraw null pointer exception problem after attaching a TMXLayer to the scene. After debugging I finally came to the conclusion that the texture for the...

Before anyone requests isometric support, I've implemented, well more bodged it in. https://github.com/Niffy/AndEngineTMXTiledMapExtension/tree/isometric There's my fork and branch. Example - > https://github.com/Niffy/TMXIsometricExample Don't forget to look at http://www.andengine.org/forums/features/tmx-isometric-t7716.html So isometric...