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Integrate Rope Joint

Open fizzl opened this issue 12 years ago • 3 comments

Please integrate latest version of Box2d and create an accessor for Rope Joint. The revolute joints are a bit wonky for ropes.

I would do it myself, but I'm a bit rubbish with JNI.

fizzl avatar May 11 '12 08:05 fizzl

I vote for this

tkauppin avatar Aug 06 '12 06:08 tkauppin

You may be able to use the forked repo ptekchand/AndEnginePhysicsBox2DExtension. The branch GLES_Box2D221 (6c6b0a6b4845dcdf9348a08a13aafe24012c5c7e's parent is 8f98edd9a485433f0047096e4eba978060a5f2a2) does not contain the changes for the BuoyancyController (a25b77bb717a3ddebf4c208d16b6ad9f2880b246 to bdb32a532a416998469ab83c451a86af5eb0bc48) which has been included in the GLES2 branch of the fork.

ptekchand avatar Aug 07 '12 06:08 ptekchand

Thanks!

tkauppin avatar Aug 07 '12 10:08 tkauppin