Nicolas Gnyra
Nicolas Gnyra
Just released [v5.4.0](https://github.com/nicoco007/BeatSaberCustomAvatars/releases/tag/v5.4.0) for Beat Saber 1.37.0. I'll be investigating releasing it for 1.34.2 and/or 1.29.1 in the upcoming days.
Just released [v5.4.0](https://github.com/nicoco007/BeatSaberCustomAvatars/releases/tag/v5.4.0) for Beat Saber 1.37.0. I'll be investigating releasing it for 1.34.2 and/or 1.29.1 in the upcoming days.
I think you're missing the VRIKManager component. Try adding it to the GameObject with your model's Animator (I'm guessing it's on `BZProtoKit` based on your screenshot). It should automatically figure...
Thanks for all the testing! I'll add jsDelivr as a fallback ASAP.
Just to clarify: do you want to make changes to the code or just use the website? For the latter, you can just go to https://nicoco007.github.io/Propagation-of-Uncertainty-Calculator/ (linked in the sidebar).
Hey! Sorry for the long wait. If you're still having trouble, the issue I'm seeing is that the Head, LeftHand, LeftLeg, RightHand, RightLeg, and Pelvis objects should be parented to...
As far as I know, this should technically be possible. I'll add it to my list of things to investigate.