Nicolas Gnyra
Nicolas Gnyra
I'm going to close this since I haven't heard from you in a while. If you're still having trouble, feel free to open a new issue.
Thanks for the report! I can confirm this is indeed an issue. I'm currently reworking a lot of tracking-related things so I'll make sure to address this while I'm at...
Sorry, I've been busy with other stuff and didn't notice your question. This is something I've actually thought about before but haven't gotten around to doing some research on it....
I've looked into this a bit and I think what I'll do is make some kind of importer in the Unity project that makes it easier to set up an...
Unfortunately I do not have any more information to give on this topic for the time being. It is still something I am planning on doing but I currently do...
This is something I've run into myself and unfortunately just haven't had the time to properly figure out. There's some weird interaction between VRIK and animation controllers but I'm not...
I turns out this is actually due to the way Unity handles animations for armatures marked as "Humanoid." For some reason, even if "Write defaults" is unchecked when inspecting the...
Not sure why I never responded to this. Sorry about that. I'm currently reworking a whole bunch of stuff related to tracking & calibration – this'll definitely be part of...
At the moment, this mod uses a custom avatar format. You need to use [the provided Unity project](https://github.com/nicoco007/BeatSaberCustomAvatars/releases/latest) to set up your avatar. Unfortunately the only [written guide for creating...
Closing this since I haven't heard from you in a while. Feel free to open another issue if you're still having trouble!