Nic Korzha
Nic Korzha
computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh...
road-lane-detection
A computer vision project for detecting road lanes in real-time video streams. This project makes use of OpenCV, a popular open-source computer vision library, to process video frames and identify the...
aclib
Animation Compression Library
video_objcount
video-based object counting software for tallying pretty much anything
Simple-WPF-Console
A simple console\terminal window for use in a WPF application.
favoritewpf
A collection of my favorite WPF resources, libraries and UI controls.
roslynedit
A cross-platform C# editor based on Roslyn and AvalonEdit
vehicle-speed-tracking
Detecting Cars in real time and identifying the speed of cars and tracking
circle-breakout
A fun 2D game I developed using Unity Engine and C#, focusing on player control, collisions, game physics and score count.
fullstack_development
full-stack-development