RetroRampage icon indicating copy to clipboard operation
RetroRampage copied to clipboard

Multithreaded rendering

Open nicklockwood opened this issue 5 years ago • 0 comments

This PR demonstrates how to split the rendering load across multiple threads.

The renderer automatically selects the number of threads according the the processor count of the device, which should be at least 2 on any modern iPhone, so I was expecting a ~2X performance boost, but in practice the improvement seems pretty small.

nicklockwood avatar Aug 09 '19 19:08 nicklockwood