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I have such models, and the texture files don't seem to be loaded. Is this currently not supported?

currently I have to manually set the scale and translation properties. Is there any method to set them automatically? Could you tell me any references ?

Implemented #22 I also added an example colorized OBJ file (albeit a crappy one) to the example project, and modernized the example project to build with iOS 9.2 SDK. All...

Hi, When I tried to scale and rotate a obj model I saw it doesn't transform around it's center. After opening that model in Blender I saw it's pivot is...

Apparently, there is a pseudo-standard for storing color data along with each vertex in OBJ files: It looks something like this: `v 1220.094482 -572.500000 177.713943 0.984314 0.764706 1.000000` where the...

Hi Nick, PFA my demo project. I am facing following issues: 1. Setting up different scales and transformations for different models. How can I make them consistent throughout ? How...

Hi, I just updated my iPad's version to 8.3 and my XCode to 6.4. I am now having an issue on createFrameBuffer function on GLView class. If you could please...

hi Nick, is there any way to rotate or zoom ?

Hi, I'm trying to add this model and texture. The point is texture can't map correctly into model. Please help me! http://www.turbosquid.com/FullPreview/Index.cfm/ID/656471 What I did? - I was use origin...

I have difficulties in trying to incorporate the method stated in the below webpage. https://developer.apple.com/library/ios/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/WorkingwithEAGLContexts/WorkingwithEAGLContexts.html#//apple_ref/doc/uid/TP40008793-CH103-SW12 I have tried for a period of time but in vain. Could you instruct or...