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Various fixes

Open RollanzMushing opened this issue 3 years ago • 0 comments

I noticed the mapper wasn't using terrain colours and did something about that, and fixed some other minor issues while I was at it:

  • not all possible room.info is associated with a colour (e.g. indoors, wilderness), so I made it so that terrain colours always apply if room.info colour doesn't
  • mapper adding wilderness rooms isn't helpful because exits aren't part of the GMCP data for those. I added an alias to ignore those
  • added default colours for all terrain types I have in my database, changed the logic slightly and added a metatable to colour_lookup so that non-ANSI colours can be used in the terrain_colours table
  • Achaea sends "Flying above <room_name>" and "In the trees above <room_name>" instead of the actual room name if you are not moving at ground height. I strip those so that the extraneous substring isn't messing up the database

RollanzMushing avatar Jun 09 '21 05:06 RollanzMushing