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Open Source Windows MUD game client

Results 11 mushclient issues
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I am not sure how portable Mushclient is but it would be nice to have an arm32 and arm64 version as well as x86 now that ARM based Windows tablets/laptops...

When tabbing back to an open world, NAWS sends several messages to the mud, some with incorrect values. I have uploaded a video to YouTube demonstrating this. I start with...

To test, I set the column number to 20. When I displayed text, it wrapped the text at 20 characters. I unchecked the option and the client continued to wrap...

The anticipated result would be that NAWS would send the number of characters that would fit in the client's viewport. Instead, it is using the value from `Output > Output...

`print(utils.utf8convert(utils.fromhex("FFFAC9636F6D6D2E6368616E6E656C207B20226368616E223A20226774656C6C222C20226D7367223A2022405928405747726F757040592920405931333337204834783072204669656E646973683A2027686D274077222C2022706C61796572223A20224669656E6469736822207DFFF01B5B303B33376D5B1B5B313B33316D61796C6F722D301B5B303B33376D20546865204772616E642043697479206F662041796C6F72201B5B313B33326D45786974733A4E45535755441B5B303B33376D5D205B1B5B313B33366D57697A693A1B5B313B33356D201B5B313B33366D496E636F673A1B5B313B33356D1B5B303B33376D5D201B5B313B33316D54656C6C733A30201B5B6D1B5B303B33376D1B5B303B33376D0A0D")))` in a debug build of MUSHclient raises The hex is obviously invalid utf8.

I code/develop for a different MUD Client which is also a GUI one and I was looking to include support for the `10` - `19` SGR ("Set Graphics Rendition") codes...

Just move that 'T' up there, I want to change it to green. If you change white and gray, the original white will also turn green. I hope the next...

I've been running a comparison of MUD clients that implement the MMCP chat protocol (as part of adding it to Mudlet). One oddity that caught my eye was a difference...

Hey there! I don't know if these get looked at, but I thought I would drop this here in case. I play a MUD that uses MXP for HTML color...