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Grid library for the Unity game engine

h2. Deprecated.

This project has been deprecated and is no longer supported, nor compatible with the latest releases of Unity.

h1. Griddy

A Grid library for the Unity game engine.

Supports Square and Hex grids for games of all genres.

Source: "GitHub":https://github.com/nickbreslin/Griddy

h3. Nick Breslin, Etiquette Studio

E-Mail: "[email protected]":mailto:[email protected]

h2. License

  • Source under "MIT license":http://copyfree.org/licenses/mit/license.txt.
  • I would very much appreciate to know if Griddy or Examples are used in released titles.

h2. Contributions

  • MonoSingleton.cs from "Berenger":http://unifycommunity.com/wiki/index.php?title=Singleton
  • SilkScreen Font from "Jason Kottke":http://kottke.org/plus/type/silkscreen/
  • GUI influenced by "AngryAnt":http://eej.dk/angryant/general/tipsandtricks/building-a-menu-of-delegates-and-enums/

h2. Releases & Changelog

h3. 2012.05.26 - v0.03 - Selection Algorithms

  • Line, Arc/Cone/Triangle, Perimeter Range Selection.
  • Revisiting Format and Griddy core methods.

h3. 2012.05.18 - v0.02 - Tic-Tac-Toe Example

  • Demonstration using 3x3 Square Grid
  • Full Game & MVC Implementation

h3. 2012.05.05 - v0.01 - MVC Implementation

  • Implementation of a basic MVC pattern.
  • This version is comprised of completely different assets from previous versions.

h3. 2010 - v0.1 - Archive Release

  • Original 2010 release, now stored in the Archive branch. Compatibility with Unity 3.x is unknown.
  • This version will not be supported by future versions.

h2. Projects Using Griddy

h3. Original (2010) Griddy

  • "Bomber Bunnies":http://bomberbunnies.com