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Optimize Capsule Collider Cast Hit

Open nicholas-maltbie opened this issue 2 years ago • 0 comments

Optimize the Capsule Collider Cast Hit class to no longer allocate new memory after initialization.

Remove any instances of the word new and change any phsyics operations to use a constant array to calculate the physics raycast, capsule cast, and capsule overlap operations.

nicholas-maltbie avatar Aug 08 '22 06:08 nicholas-maltbie