OpenKCC
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Moving Floor Snapping Position Bug
Describe the bug
When standing on a moving platform that changes direction quickly, the character will snap forward or backward quickly.
To Reproduce Steps to reproduce the behavior: Go to any moving platform and stand on them to observe the broken player movement.
- The player will move smoothly with the platform, but if the platform quickly changes direction, the player will jitter.
Additionally, when on a fast-moving vertical platform, the player's feet will sometimes get stuck in the floor. This may have to do with the player's position being delayed a frame from where they actually should be.
Expected behavior Player should move smoothly with the object instead of this jittery movement.
Screenshots N/A (low frame rate of a gif would make this behavior difficult to view)
Additional context This is a well investigated issue and will most likely involve something related to late update or parenting the player object's transform. It seems to be just a visual bug for vertical platform movement but should be patched none the less.