Nic Barker

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An update here - hashing the text contents is now the default behaviour for dynamic strings in C, and we have a halfway decent SIMD hash implementation that isn't too...

This would be a great thing to pair with the clay rust bindings!

Hello - Generally nothing in Clay cascades from parent to children, each element is handled individually. It's possible that there's some lifetime stuff going on, but clay does the hash...

Hello, this is likely due to a bit of drift between the struct definitions in the bindings vs the core lib, I will try to get it fixed up soon...

Sorry for the delay in getting to this, I've fixed up the struct definitions here: https://github.com/nicbarker/clay/commit/80659eda048b66f08f12058d0679b9f9bb5bc20f

Hello, sorry to hear that you're having issues. It appears from the log the example isn't able to load the font files from the disk, so the renderer is segfaulting...

@LucasMW Thanks for the info, I will get the documentation cleaned up a bit. Just for posterity: - The C++ project is just there as a stub at the moment...

@LucasMW Apologies for the delayed response, I forgot to reply. That's awesome, well done! 😁

I've just put in a little early return here https://github.com/nicbarker/clay/commit/ec2b3b35fff47afa946588e98550738f6e156650 To prevent the Raylib renderer from segfaulting when the fonts fail to load, so it should be a little easier...

Thanks for finding this one! We have some work to do around utf16 and 32 handling, should come later this week 🙂