nfengine
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Scene segments
Scene segments needs to be reimplemented. Things to do:
- [ ] Scene segment as a component type
- [ ] Automatic serialization/deserialization when segment switching
- [ ] Multiple views issue - what if a segment should be unloaded, but there is still a view camera inside it?
- [ ] Support for multiscale (eg. imagine zooming out from cm dimensions to planet and galaxy scale without precission loss)
- [ ] Dynamic segments (moving relative to each other). This will generate some physics issues: how to support static (mass = 0) bodies in this scenario?