nfengine
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Triggers
- [x] Trigger component with collision shape attached
- [x] Generating "enter" and "leave" events when two tiggers starts or end overlapping
- [ ] Triggers filtering (we don't want every pair of triggers to generate events - maybe trigger bit mask?)
http://www.bulletphysics.org/mediawiki-1.5.8/index.php?title=Collision_Callbacks_and_Triggers