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Implement test scenes in nfRendererDemo

Open Witek902 opened this issue 9 years ago • 0 comments

Tests scenes to be implemented:

  • [x] Basic (simple vertex and index buffer, vertex layout, texture, constant buffers)
  • [x] DepthStencil (simple 3D scene with depth and stencil buffer usage)
  • [x] VertexBuffers (more advances vertex buffers - using multiple vertex buffers in vertex layout, instancing, dynamic vertex buffers)
  • [x] RenderTargets
    • [x] subscene 0 - single rendertarget, no depth buffer
    • [x] subscene 1 - single rendertarget, with depth buffer
    • [x] subscene 2 - multiple rendertargets, with depth buffer
  • [ ] Multiple shader resources bindings (multiple textures, cbuffers, samplers bound to vertex shader, pixel shader and geometry shader)
  • [x] Multithreading (multithreaded resources creation, multithreaded rendering, command lists reuse)
  • [x] Compute shaders

Witek902 avatar Feb 08 '16 14:02 Witek902