cub3d
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This project is inspired by the world-famous eponymous 90’s game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in wh...
cub3d
This project is inspired by the world-famous eponymous 90’s game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
Rating
115/100 :white_check_mark:
Prerequisites
sudo apt-get install libbsd-dev libx11-dev libxext-dev
Utilisation
- Run
maketo compile the base version andmake bonusfor a more complete experience. - Follow the instructions.

Controls
If you are running Linux the controls are based on a AZERTY keyboard and on MAC a QWERTY keyboard.
Z Q S D / ↑ ↓ ← → : Move and Strafe
Bonus controls:
Bonus version enable mouse camera control, you can change mouse sensitivity by setting ROT <int> in the cub file and movement speed (basically the speed at which the game is running) by setting SP <int>.
Default ROT is 5 and default SP is 4.
You should play around with these depending of your computer specs.
Bonus keybinds:
| Key | Action |
|---|---|
| 1 | increase distant shading |
| 2 | decrease distant shading |
| 3 | Buffer overlay |
| 4 | Toggle Interlacing |
| 5 | Print map |
| Shift | Sprint |
Map editor controls:
| Key | Action |
|---|---|
| Ctrl | (Hold) add floor and ceiling |
| Numpad 1 | (Toggle) Wall <-> Interior empty space (0 <-> 1) |
| Numpad 2 | (Toggle) Exterior Floor w/ skybox <-> Interior Floor w/ skybox |
| Numpad 3 | (Toggle) Alternate wall texture |
| Numpad 4 | Pushable wall |
| Numpad 5 | (Toggle) Doors (Unlocked > Locked Key 1 > Locked Key 2) |
| Numpad 6 | Spinning cylinder |
| Numpad 7 | (Toggle) Angled wall (2 diagonals) |
| Numpad 8 | (Toggle) Rounded wall (one for each corner) |