Godot-GameTemplate
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Control Menu doesn't accept InputEventMouseButton event
While I used this template I just noticed that the script doesn't handle mouse buttons event at all which makes it impossible to configure the mouse buttons for things like firing or other key bindings I had to place InputEventMouseButton
on several places which is popup.gd, SettingsControl.gd and Controls.gd to get the menu to accept mouse buttons.
Message that will be displayed on users' first issue
Ah yes. I haven't thought to use a mouse for this template. Good point.