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Combines and other tools fails to stay on the felds when turning.
Hi again guys.
This time we are dealing with som issues about the tractors and seeders, and combines. When I generate a course for the seeder with two head lands. the tractor turns outside of the fields and hooks up in trees. I was using a 36 meters long seeder, I have done it before without any problem. it was turning on the fields and not outside of it.
Combines:
The combine with a generated course with two headlands also sometimes turn on the outside of the fields and it also drive farout of the edge of the fields even when he`s done with the headlands.
Second issue is that, using two combines at the same time is big problem sometimes, the convoy and the max distanse function don`t work as it should. the last combine wont stop if he get to close to the combine in front of him. instead it runs in him. you have to watsh this all the time. I have tried to make a huge gap between them but sooner or later they will crash. Running 2 combines side by side you can forget.
I will also mention that, when the combines is full and you have hit the stop function when it`s unloading is also failing. it starts to revers some meters before it stops.
I will also give a note. I have tried a combine with a 36 meters header and it worked flawless :dagger:
And like last time, I using the latest version v6.01.00397
Thank you guys
-Tommy