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app-battle.c getPrevShip( ) bug

Open fruitpie999 opened this issue 6 years ago • 1 comments

getPrevShip( ) should probably not be returning e->level when wrapping around to the highest visible ship, since (1) it reveals unlockable ships before they are unlocked (for levels 6 & 7) and (2) overindexes the ship array /crashes (for levels 8+). Should return the highest unlocked level (0-5) instead, I think.

fruitpie999 avatar Nov 24 '19 01:11 fruitpie999

Thanks for the bug report, we'll look into it!

netik avatar Dec 07 '19 23:12 netik