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TIC-80 is a fantasy computer for making, playing and sharing tiny games.

Results 308 TIC-80 issues
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I have a project where I'm trying to make custom `text!` and `textb!` functions for drawing text with shadows and drawing text in boxes. I was trying to make modules...

**How to reproduce:** 1. Start TIC-80 1.0. 2. Make a change to the default cart. 3. Run the cart. 4. Enter the menu with the cart running. 5. Select `QUIT...

When i fullscreen i get a blank screen OS: Arch linux Using binary Wayland, gnome 42, Adawaita Fullscreened ![image](https://user-images.githubusercontent.com/75212488/166667280-5d329bec-f7c7-4b6e-b4b9-f3c5a92eabcd.png)

platform: linux
needs: more testing
needs: more information
needs: more triage

I noticed that in 1.0, my palette cycling functions don't work anymore for `circ` calls as they did in 0.9. `rect` in comparison works fine. 0.90.1723: ![video2](https://user-images.githubusercontent.com/19384640/173785762-3d1acc0c-5742-4bfd-a061-5ae980c77533.gif) 1.0.2164: ![video3](https://user-images.githubusercontent.com/19384640/173785786-1d1650ec-dfa3-4cfa-a955-dae07c0e370d.gif) Here's...

The Android version of TIC-80 auto-rotates between portrait and landscape despite auto-rotate being turned off, which seems like a bug, as it is doing the opposite of what the user...

platform: android

Exactly what it says on the tin. Because the TIC-80 core only saves persistent memory, savestates are completely useless unless the game was designed with them in mind.

As the name suggests, trying to stream TIC-80 in a Discord voice chat makes the game crash. Can't be more specific than that. I tried both fullscreen and windowed.

bug
library: sdl2

I can't use the numpad enter key, only the main enter key. Both console and code editor have the same issue. Other keys on the numpad work fine.

When trying to save something with the new custom game menu functionality inside the `MENU` callback, `pmem(id,value)` doesn't save the value. ``` -- menu: ITEM1 ... function item1() local value=pmem(0)...

That does raise another question though, why do any of the templates use TIC-80's `memcpy` and `memset`? Implementing them natively in the source language should allow them to access the...

bug
lang: wasm