TIC-80
TIC-80 copied to clipboard
Wired controller button mapping
On the PS4 controller, TIC-80 maps controls as
L2, R2, R1, select (share), start (options), touchpad = open menu
triangle = Y
circle = X
square = A
cross = B
A better mapping would be
select (share), start (options), touchpad = open menu
triangle = Y
circle = B
square = X
cross = A
Also, would it be possible to detect from code if a PS4 controller is connected so you could use sprites of the triangle, circle, square, cross buttons in-game to represent the buttons?
Or rather, detect if there was any controller at all! I'm now using a checker function with a logic of "was a btnp
and a corresponding keyp
pressed at the same time? If not, then input must be coming from a controller".... It works 90% of the time!