nerfstudio
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create rays on device when rendering
When using traj=="filename"
camera_ray_bundle
is generated on the cpu and then moved to the gpu which can be slow.
I think it depends on utilization/hardware... I got no speed up when running render on a server by itself. But when running 8 copies in parallel on the server (1 per gpu), the cpu became the bottleneck and I got 10x speedup after.
Feel free to merge
Feel free to merge
I don't have merge access.
I don't have merge access.
I merged for now. Sent you a new invite.